Main Menu
·Home
{-SMAKU-} Racing Team
{-SMAKU-} Racing Team
Established Tue Jul 31 2007

Our irc channel
Ventrilo / Teamspeak 216.6.226.218:3789

Name Country Status Rank
{-SMAKU-} Clan Leaders
{-SMAKU-}_SickPuppy United States Clan LeaderCOL
{-SMAKU-}_MotorMouth United States Clan LeaderLtCOL
.::.

Name Country Status Rank
{-SMAKU-} ASR Leaders
{-SMAKU-}_Jig$aw United States ASR COCPT
{-SMAKU-}_RedSSEi Canada ASR XO1Lt
.::.

Name Country Status Rank
{-SMAKU-} ASR Staff
.::.

Name Country Status Rank
{-SMAKU-} ASR Members
{-SMAKU-}_DEEZUL United States ASR ActiveSPC
{-SMAKU-}_HAMMER United States InactiveSPC
{-SMAKU-}_KINGPIN United States ASR ActiveSPC
.::.

Name Country Status Rank
ASR Part Time Members
{-SMAKU-}_NC United States ASR Part timeSPC
{-SMAKU-}_PawPaw United States ASR Part timePV2
.::.

Name Country Status Rank
{-SMAKU-} ASR Inactive
.::.

End of list
SMAKU Quick Links:
Register On Our Website | Start Racing With SMAKU |
Join Our Ventrilo




SMAKU Racing Team, Racing At Its Best!

Thank you for visiting asr.smakugames.com, home of the SMAKU Racing Team, where racing is at its best! We race using ARCA Sim Racing created by The Sim Factory.

The SMAKU Racing Team is currently in the process of making the transition from NR2K3 to ARCA Sim Racing. This new game looks to be the future of Sim Racing. After years of waiting, the community seems to have a new sim that does not feel like an arcade game.

The SMAKU Racing Team will have the series back underway. It looks as though we will be running a team ARCA Series and a PUBLIC ARCA Series which will be open to the public. Announcements will be made after the transition period takes place.

The SMAKU Racing Team is run with donations. Joining the team is free of charge. Members are not forced to donate. Our team is open to all ages, 13 and up. As long as you have the game, you can join the SMAKU Racing Team. Feel free to take a spin around our website. If you like what you see then sign-up! We hope to see you on the race track soon.






SMAKU ASR Server 1 Track Records


SMAKU ASR Server 2 Track Records


  The 1128 A & B UPDATE is available now for ASR08. New added features, fixes and Track Updates.


Download the 1128A UPDATE from SMAKU HERE<<<<

There is also an AUTO UPDATER Available from TSF. Visit HERE for the info.


VERSION 1128A - ReadMe

--------------------------------------------------------------------------------

:::ARCA SIM RACING 2008:::
As Real As It Gets
________________________________________________
Copyright (c) 2006-2008 Sim Factory LLC.
About ASR 08:
===============
ARCA SIM RACING 08(tm) is a PC based simulation racing title featuring the most realistic physics system and integrated race control, superior multiplayer net-code,
laser scanned vehicle models, and multi-grooved race tracks with Live-Track Active Grip technology. ASR is professional simulation software and the foundation for
its usage is the multiplayer environment.

See ASR READ ME.chm for the latest ASR news and updates or visit or for details.
ARCA SIM RACING '08 (c) 2008 Sim Factory LLC. All Rights Reserved.
==================================================== ==================================================== ============================

PATCH VERSION 1.128A FIXES:
- Salem Bumps on Low Line replaced (Corruption occured on last compiling of MAS FILE in v1.128)
- AIW Fixes at a majority of tracks
- Fuel and Tire Wear has been adjusted in Server Info Screen
- Adjustments made to help with cutting the course penalties when avoiding accidents in the grass at certain tracks
- Adjusted views to help remove the impression tires are in the pavement
- Corrected the loading screen of Talladega for distance
- AIW corrected in Daytona to stop DQ's in Qualifying
- Adjusted several tracks to help with the Pole sitter in first pit stall getting locked in when overshooting a lil bit
- Adjusted Kansas Speedway where random race starts had the Pole sitter in the outside row
- Camera adjutments at several tracks for LOD

PATCH VERSION 1.128A ADD-ON FEATURES:
- Rockingham Speedway Added
- Added a new utility (found under tools folder) to help with Race reports

KNOWN ISSUES WITH 1128A:
- Rockingham tires sometimes show through the body in turns from roof view


PATCH VERSION 1.128 BUG FIXES:
- Corrected Controller unmaps, sound volume resets, & mph/kph changes
- Fixed Setups Parce Ferme is fixed
- Fixed Track Select Buttons for tracks that had loading issues
- Lucky Dog rule now gives the correct driver a lap back
- Fixed Performance Issues with dedicated server
- AIW tweaks and corrections to all tracks, including pace car & AI
- Corrections and improvements to Salem (guardrail, dx7 lightpole texture, pace car)
- Correction to spec maps at Pocono, and a few other tweaks
- Correction of Chat lobby scroll bar
- Fine Tuned RUling and Scoring
- Listings, tracks list by name not venue
- Fixed Stack the Field, now works in Warmup correctly
- Admin panel now works in spectator mode (if you leave and come back, scoring will not)
- NetComm = 0 corrected
- Speed Limit at Duqoiun in practice corrected
- Can now select Milwaukee Mile and Duquoin from track listing without crashing
- Car skins #27, #39 & one other corrected
- Rechecked Iowa AIW to ennsure over 30 cars can race
- Adjusting the Activation warning when DVD is not found or protection is circumvented
- Optimizations to the models and tracks to help with some FPS issues and graphic quality
- fixed client grid window and admin grid window which was causing errors when attempting to use admin race control functions
- fixed graphics for the lobby chat window
- fixed graphics for lobby server list
- fixed track change buttons for Duquion and Milwaukee Mile in admin panel
- edited some .veh files due to errors
- edited .hdv files for all makes to remove tire pressure on the fly to more accurately simulate real world stock car racing
- edited .hdv files to more accurately simulate damage repair time
- adjusted LOD values in .gen files to improve performace with large fields
- adjusted LOD models to improve graphics
- adjusted track .cam files due to changes with LOD #'s in .gen files
- altered graphics on track select screens
- altered graphics for track loading screens and loading bar

PATCH VERSION 1 ADD-ON FEATURES:
- Added drag & drop stack the field function to MPCLient and MPHostRace game play(Only available during happy hour)
- New cockpit optimizations
- Re-Built entire rear end of the interior of the cockpit
- Added Tach Light to the Dash Panel
- Replacement Daytona with more accurate physic modelling, track modelling & other changes
- Added in Rockingham Speedway and proper vehicle physics, tire compounds and engine parameters for track
- Changed Race Countdown from 30 seconds to 60 seconds
- New Track Loading Screens and Track Thumbnails
- Loading Bar Color Change
- Added ASR PLUGIN Setup Comparer plugin by Robert Cobb
- added new pop up window when exiting MPHOST and MPClient game play to verify you actually wish to leave server
- added track change button for Rockingham in admin panel
ADDED BONUS SCREENRACER DEMOS
visit screenracer.com for more information or install demos to check it out. Screenracer is a new and unique racing screensaver.
There is a stock car only version and a Full version with different series of cars.
Posted by {-SMAKU-}_Jig$aw on Sunday June 15 2008 - 05:08PM email to someone printer friendly create pdf of this news item
Go to page       >>  

Chatbox
You must be logged in to post comments on this site - please either log in or if you are not registered click here to signup



{-SMAKU-}_Jig$aw
Jun 20 : 12:43PM
I will be working doubles all weekend at work. I will see you guys Sunday Night!!

{-SMAKU-}_Jig$aw
Jun 15 : 03:42PM
WE WILL BE RACING AT DAYTONA TONIGHT 06/15 @ 10PM. BE THERE!!!

{-SMAKU-}_Jig$aw
May 12 : 11:46PM
If there no objections to the post in the PUBLIC CUP Forum, the season will continue this Sunday Night 10pm EST at Daytona.

{-SMAKU-}_Jig$aw
May 09 : 07:43PM
If you choose to stay in this division it needs to be posted in the forums ASAP. NK3 will be dropped and the remaining members will be force to pick a division or bail. Pls post by Sunday.

{-SMAKU-}_E_Sheets
May 08 : 03:24PM
Definitely start from scratch.

{-SMAKU-}_Jig$aw
May 08 : 10:36AM
Guys do you want to continue the PUBLIC CUP Series as we were starting over with Daytona and running all of the ARCA Sim Tracks?

{-SMAKU-}_DEEZUL
May 07 : 04:46PM
great job with the new site, it looks great Jig.

{-SMAKU-}_E_Sheets
May 07 : 12:59AM
You should be able to play it if Jig can. Just won't be able to max it all out. Also you can do a couple tweaks similar to NR2k3 to get it to run smoother if it doesn't.

{-SMAKU-}_RedSSEi
May 06 : 04:08PM
WOW!!! Check this site out. Awesome


Baldy
May 06 : 12:29PM
Heres the info I can find for my PC. EMachines, AMD Athlon XD 3200+, 2.21 GHZ, 448 MB of RAM. The real kicker is my grphics though. I guess its not a good one. I have to find what it is first.


Latest {-SMAKU-} Forum Post
Is ARCA dead?
I have been watching your ARCA server but no activity. I also see that there isn't much here either. [more...]
[{-SMAKU-}_Wanderpoole on Jul 06 : 08:58AM]

Re: Signups are open for SMAKU PUBLIC 2008!
Driver Name:tyuSIn Game Name:{=SMAKU-} tyuSCar #:88Email Address:tyusxx@gmail.comAIM Address:tyuS
[{-SMAKU-}_tyuS on Jun 07 : 12:02PM]

Re: Signups are open for SMAKU PUBLIC 2008!
Driver Name: Darcy DodgeIn Game Name: {-SMAKU-}_RedSSEiCar #: 94Email Address: AIM Address: REDSSEi
[{-SMAKU-}_RedSSEi on Jun 05 : 08:12PM]

Re: Signups are open for SMAKU PUBLIC 2008!
Driver Name:Justin ThompsonIn Game Name:""Car #: 14 or 15 either is fine with me if openEmail Addres [more...]
[JT on May 18 : 06:32PM]

Re: Proposed to continue PUBLIC THIS SUNDAY...POLL
This schedule goes into effect on Thursday if there are no objections. The Series is on Sunday nigh [more...]
[{-SMAKU-}_Jig$aw on May 14 : 10:06AM]




This site is powered by e107, which is released under the terms of the GNU GPL License.
Memory Usage: Unknown